Session Handoffs

Every session handoff ever saved, grouped by project β€” open one, copy it, resume in Claude.

Virtual Restyle13

πŸ“‹ RoomStager β€” rename + formal safety sweep β€” 2026-07-12
2026-07-12
πŸ“‹ Virtual Restyle β€” Base44 white-label build (Phase 2) β€” 2026-07-11
2026-07-11
πŸ“‹ Session Handoff β€” Virtual Restyle Phase 2: Base44 white-label built, verified, LIVE
2026-07-11
πŸ“‹ Session Handoff β€” Virtual Restyle: room-editor bugs fixed + live; Base44 white-label DFY is the next build
2026-07-11
πŸ“‹ Session Handoff β€” Virtual Restyle: support-area committed, receipt/sale-alert emails, email-endpoint lock, safety-check = SAFE (2026-07-10, later session)
2026-07-10
πŸ“‹ Session Handoff β€” Virtual Restyle: emails + auth-gate shipped, live Fable money-path audit found + fixed a HIGH paywall bypass
2026-07-10
πŸ“‹ Session Handoff β€” Virtual Restyle Fable-Mode money-path audit (findings only, no fixes shipped)
2026-07-10
πŸ“‹ Session Handoff β€” Virtual Restyle Fable-mode money-path audit: all 5 fixes SHIPPED live + committed
2026-07-10
πŸ“‹ Session Handoff β€” Google sign-in verified (PeptidePal) + wired into Virtual Restyle
2026-07-08
πŸ“‹ Session Handoff β€” Virtual Restyle launch day: domain live, Stripe live, demo made honest
2026-07-04
πŸ“‹ Session Handoff β€” Virtual Restyle: research β†’ PRD β†’ roast RESHAPE β†’ Phase 1 re-home off Lovable (DONE, verified)
2026-07-04
πŸ“‹ Session Handoff β€” Virtual Restyle: Phases 2+3 FULL BUILD (done, verified, safety-checked)
2026-07-04
πŸ“‹ Session Handoff β€” Virtual Restyle: Phases 2+3 full build + structure-check fix (code complete, verified, not deployed)
2026-07-04

YT - Why Dachshunds Channel27

πŸ“‹ Session Handoff β€” Why Dachshunds site: data wiped to zero, newsletter/blog/admin explained, 3 live UX fixes shipped
2026-07-12
πŸ“‹ Session Handoff β€” Why Dachshunds "Golden Hour" site: 3 feedback rounds executed (nav-bug fixed, decoder rebuilt, socials/newsletter/marquee)
2026-07-11
πŸ“‹ Session Handoff β€” Why Dachshunds site: full app-safety-check, hardened, LIVE on whydachshunds.com, signup FK bug fixed
2026-07-11
πŸ“‹ Session Handoff β€” Why Dachshunds website: visual brand layer (Marley & Mia restyle)
2026-07-11
πŸ“‹ Session Handoff β€” Why Dachshunds: filed 31-47, fired 48-60 + "bred for", built master-tracker tab, counted the library
2026-07-11
πŸ“‹ Session Handoff β€” Why Dachshunds "Golden Hour" site: nav-bug root-caused, site-wide paws, subscribe buttons, Journal strip; deploy + app-safety-check queued
2026-07-11
πŸ“‹ Session Handoff β€” Why Dachshunds "Golden Hour" WOW rebuild SHIPPED + her full feedback round executed; awaiting her next review
2026-07-11
πŸ“‹ Session Handoff β€” Why Dachshunds: 48-60 filed + topics 61-90 written (30 LF/SF/TACKL) + 61-62 fired
2026-07-11
πŸ“‹ Session Handoff β€” Why Dachshunds: unified tracker v25 + verified 48–60 are rendered & downloading
2026-07-11
πŸ“‹ Session Handoff β€” Why Dachshunds website: Golden-Hour restyle shipped, REJECTED as too tame; wow rebuild from her pins is the next mission
2026-07-11
πŸ“‹ Handoff β€” Why Dachshunds website: AUDIT with premium-web-design skill (2026-07-10)
2026-07-10
πŸ“‹ Session Handoff β€” Why Dachshunds website: design-direction attempt REJECTED, reset to real competitors
2026-07-10
πŸ“‹ Session Handoff β€” Why Dachshunds: built LF prompts 45-59, fired 45+46 (both formats) + 47 (LF only), restored memory
2026-07-10
πŸ“‹ Session Handoff β€” Why Dachshunds: fired LF+SF 32-44, built content-engine skill, wrote scripts 45-59
2026-07-10
πŸ“‹ Session Handoff β€” Why Dachshunds: Agent Opus over-fire incident + new batch 31-44 written
2026-07-09
πŸ“‹ Session Handoff β€” Why Dachshunds: built a batch tracker, verified + filed topics 1-30, fired topic 31
2026-07-09
πŸ“‹ Session Handoff β€” Why Dachshunds: new-topics batch (7-30) scripts written + rendered create-only
2026-07-08
πŸ“‹ Session Handoff β€” Why Dachshunds: 2026-07-06 batch made/downloaded/filed into Batch 7, + new topics 1-10 scripted
2026-07-07
πŸ“‹ Session Handoff β€” Why Dachshunds: script CTA/opener standard fixed, topics 1-6 made (both formats), download in progress
2026-07-07
πŸ“‹ Session Handoff β€” Why Dachshunds channel: tone classification, intro videos, fresh script batch (18 shorts + 18 long-forms), Agent Opus CLI runner
2026-07-06
πŸ“‹ Session Handoff β€” Why Dachshunds shorts #140-250 finished + leaked Supabase key remediated
2026-07-05
πŸ“‹ Session Handoff β€” Why Dachshunds shorts production + long-form music/logo fix
2026-07-02
πŸ“‹ Session Handoff β€” Why Dachshunds site (opt-in + contact live) + blog-automation backend (1 bug left)
2026-07-02
πŸ“‹ Session Handoff β€” Why Dachshunds short-form scripts + Agent Opus production + badger-rewrite
2026-06-30
πŸ“‹ Session Handoff β€” Why Dachshunds Digital Home: shell built, deployed, brand brain loaded, dachshund copy live
2026-06-27
πŸ“‹ Session Handoff β€” Why Dachshunds: download final 3, fix misfile, complete the library
2026-06-26
πŸ“‹ Session Handoff β€” Why Dachshunds: finish video library + music + logo + thumbnail skill test
2026-06-26

Bookify AI Studio14

πŸ“‹ Session Handoff β€” BookForge AI (Base44 import #5) finished to clone-ready + /app-safety-check SAFE
2026-07-11
πŸ“‹ Session Handoff β€” BookifAI: landing-page rewrite direction locked (import = v2, positioning = broad)
2026-07-10
πŸ“‹ Session Handoff β€” BookifAI Phases 1–4 shipped live
2026-07-10
πŸ“‹ BookifAI β€” Session Handoff (2026-07-10)
2026-07-10
πŸ“‹ Session Handoff β€” BookifAI Phase 0 money-path fixes (shipped live)
2026-07-10
πŸ“‹ BookifAI β€” Phases 1–4 shipped live (2026-07-10)
2026-07-10
πŸ“‹ BookifAI β€” Session Handoff (2026-07-10)
2026-07-10
πŸ“‹ Session Handoff β€” BookifAI: launched LIVE at bookifai.app with real money on
2026-07-09
πŸ“‹ Session Handoff β€” BookifAI: illustration styles + B&W/color mode overhaul, safety-checked; launch is blocked on hosting/domain
2026-07-09
πŸ“‹ Session Handoff β€” BookifAI: revived the unreachable illustration feature into the live editor + fixed illustrations missing from exports
2026-07-08
πŸ“‹ Session Handoff β€” BookifAI launch-hardening: metering, watermark, BYO upload, Research (free), legal, support form, publishing kit, Stripe verify + app-safety-check (2 criticals fixed)
2026-07-07
πŸ“‹ Session Handoff β€” Bookify billing spine BUILT + deployed (slots, image metering, paywall) + research/feed spec
2026-07-06
πŸ“‹ Session Handoff β€” Bookify AI Studio: billing/metering money spine (backend built + deployed)
2026-07-05
πŸ“‹ Session Handoff β€” BookifAI: cloned book app β†’ off-Lovable KDP children's-book studio (Phase 1-2 built)
2026-07-05

Peptide Pal17

πŸ“‹ Session Handoff β€” PeptidePal Atmosphere+Glass FULL rollout done + evaluator-verified; awaiting her eyeball β†’ deploy
2026-07-11
πŸ“‹ Session Handoff β€” PeptidePal photo direction: landscapes rejected, 11 health-coded backdrops GENERATED on her Gemini key; contact sheet v2 awaiting her picks
2026-07-11
πŸ“‹ Session Handoff β€” PeptidePal Atmosphere+Glass slice 1 BUILT + APPROVED; next: interior rollout + mobile
2026-07-11
πŸ“‹ Session Handoff β€” PeptidePal Fable-mode audit, money-path fixes shipped, redesign scoped
2026-07-11
πŸ“‹ Session Handoff β€” PeptidePal deployed LIVE + Phase 4 Help & Support / Admin closeout
2026-07-11
πŸ“‹ Session Handoff β€” PeptidePal photo direction LOCKED: light cream+sage, P01 hero + P04 measurements; fresh Fable session builds the skin
2026-07-11
πŸ“‹ Session Handoff β€” PeptidePal redesign: copper pass built + REJECTED; "Atmosphere + Glass" direction locked from her 5 references
2026-07-11
πŸ“‹ Session Handoff β€” PeptidePal v2 launch to getpeptidepal.com (Phase 4)
2026-07-08
πŸ“‹ Session Handoff β€” PeptidePal v2 build: foundation + live backend done, features next
2026-07-07
πŸ“‹ Session Handoff β€” PeptidePal v2: leave Emergent, PRD + research + Fable prompt shipped
2026-07-07
πŸ“‹ Session Handoff β€” PeptidePal v2: Phases 1-3b built + verified, launch remains
2026-07-07
πŸ“‹ PeptidePal v2 β€” Phase 1 features COMPLETE + verified (2026-07-07, Opus)
2026-07-07
πŸ“‹ PeptidePal v2 β€” Phase 1 foundation built + verified (2026-07-07)
2026-07-07
πŸ“‹ PeptidePal v2 β€” Phase 2 (the daily loop) COMPLETE + verified (2026-07-07, Opus)
2026-07-07
πŸ“‹ PeptidePal v2 β€” Phase 3 (money spine + premium) COMPLETE + verified (2026-07-07, Opus)
2026-07-07
πŸ“‹ PeptidePal v2 β€” Phase 3b (insights + share + admin) COMPLETE + verified (2026-07-07, Opus)
2026-07-07
πŸ“‹ Session Handoff β€” PeptidePal (live testing + fix-list workflow)
2026-06-25

Pain-2-Profit Engine13

πŸ“‹ Handoff β€” Pain-2-Profit Fable audit, fixes shipped, money-path audit system (2026-07-10)
2026-07-10
πŸ“‹ Session Handoff β€” P2P Engine: credit-cost clarity UI (chips, refund reminder, sidebar credits, "what your credits unlock" guide)
2026-07-09
πŸ“‹ Session Handoff β€” P2P Engine: founder mechanic + 50-seat scarcity, Account badge, lifecycle emails, admin Star-fix
2026-07-09
πŸ“‹ Session Handoff β€” P2P Engine: email verification + Star-gate copy rework + trial-credit-5 lock
2026-07-09
πŸ“‹ Session Handoff β€” P2P Engine: tool-switch + prompt storage, Star signup gate, user-facing emails, safety check
2026-07-09
πŸ“‹ Session Handoff β€” P2P Engine: Training "coming soon", StarGate prod fix, two-round UX/clarity pass
2026-07-09
πŸ“‹ Session Handoff β€” P2P Engine: Stars access, free-tier paywall, instant-signup auth, tool-picker redesign
2026-07-08
πŸ“‹ Session Handoff β€” Pain-2-Profit Engine: LAUNCHED LIVE at pain2profitengine.com
2026-07-04
πŸ“‹ Session Handoff β€” Pain-2-Profit Engine: name locked, Stars+GHL live, Audit Mode, funnel copy + design + Profit Plan rename
2026-07-04
πŸ“‹ Session Handoff β€” Pain-2-Profit Engine funnel: founder-first pricing, universal build tools, full animation pass
2026-07-04
πŸ“‹ Session Handoff β€” BuildPlan: all reference features + owner backend + funnel page (3 design rounds) with Fable 5
2026-07-03
πŸ“‹ Session Handoff β€” BuildPlan (Idea Engine rebuild): Phase 1 built end-to-end on own stack with Fable 5
2026-07-03
πŸ“‹ Session Handoff β€” PaidCreators Idea Engine: rebuild direction + PeptidePal run-through
2026-06-25